ABOUT
I am a recent game design graduate from Full Sail University.
I have a passion for exploring all facets of game design, including engine development, art, animation, level and systems design, and sound design.
My goal is to gain diverse experience to bring my creative ideas to life and share them with the world. Feel free to check out my portfolio to see my achievements.
If you are interested in connecting, my contact information is provided below.
The Damaged Frigate
Players control a mech-suited engineer navigating a tightly designed, interconnected frigate, using repair and gravity gun abilities to fix critical systems, locate the reactor, pursue optional side objectives, and uncover hidden items.
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